There are two sides to that question. One is the mobile app itself and the other is the backend. If I misunderstood in any way and you didn't mean "native" app I apologize in advance. On the backend, there is no clear cut answer to which is the "best". It depends solely on the developers you are...
amazing question. Relevant to me right as I look for a developer myself. There are not a lot of people looking for app developers, so ads would have been the last thing I would have suggested. An easily scalable business model is to hire local sales contractors to find and funnel leads thems...
You can hire app development freelancers from www.odesk.com and www.elance.com. I am an app developer myself, and I got profiles on both of these networks, a link is given below: https://www.odesk.com/users/~012d73aa92fad47188 Please feel free to get in touch to discuss ideas and clarify any con...
Step 1: Innovate Step 2: Kickstart, Self-fund, VC Step 3: Repeat
Tehcnically speaking the only qualification is the type of development you need. However, if you referring to guideline son how to find and assess good outsourcing partners, you should keep in mind: - speed/quality of communication - previous work - payment/delivery terms satisfy your needs More...
Here are the main alternatives to AdMob divided into tiers based on scale: Tier one: a) MoPub b) Amazon Publisher Services c) Facebook Audience Network Tier two: a) Verizon b) Smaato c) Fyber d) MobFox e) InMobi f) AdColony g) Rubicon h) AppNexus i) Pubmatic j) OpenX k) Chartboost l) Unity Ads m)...
I'd start with messaging the admins of the various Facebook groups dedicated to mobile game development and asking if they'd be willing to 1) enable you to put up a post about the SDK, and 2) pin the post for a week so that you get a bit more visibility within those communities. You can also find...
I guess the best answer is, it depends. What kind of mobile game are you marketing? Who are you targeting? For what platform? (iOS, Android?) Different ad networks work better than others depending on the type of game. A good place to start would be MoPub, MDotM, Manage, and Insight.
They can. There are framework to address this issue and be cross-platform such as React or Ionic. It is very possible.
In case Godaddy does not offer you a bigger data transfer plan, you can move to Heroku. They let you choose how much efficient you want to configure your server